Since I want to work in the video game industry, I now plan to try Unreal Engine to render my future projects in real-time. I have even acquired some workflow preferences that I didn't have before. I learned so many things while working on this project, like making volumetric lights, rendering in Eevee, composing a stylized interior, using new modifiers and Blender’s particle system, and so much more. I overcame this challenge by sticking to only a few objects. Besides, I found the art style that suited me not so long ago, so I felt confused especially when I started the decorations where everything needed to fit in the same set. Sometimes, I was lost in all the details because I wanted to include so many things. It was very frustrating, so I just paused everything and recentered my ideas by deciding which production pipeline I would follow. When I started this room, I didn’t know where to begin. My biggest challenge was to try something totally new. Don’t hesitate to ask someone what they think about your work because when you’ve already spent a lot of time on the same project, it’s very difficult to take a step back on it. If you have doubts about your composition, change it until you are completely satisfied. Also, don’t be shy to test new things, like new software or tools you've never used before. It’s very difficult to imagine an entire diorama by yourself. If you are also a beginner, choose a reference with the idea of reproducing it as it is in mind. What motivated me during this step was that I decided on the objects as if I was really living in that room. Then, you can visualize what objects you would like to have. This way, you can have a better-looking space you'll place the details in. Mine involved finishing the room base before starting the decorations. When working on dioramas, I would say that the key point is to organize a personal production pipeline before starting a new project and to stick to it all along. Being my first diorama, I don’t have that much experience in creating them but I think I will continue to make some.
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